/*
 * This file is part of the Try! Engine project.
 *
 * Copyright 2010-2011 Emanuele Bertoldi. All rights reserved.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 *
 * You should have received a copy of the modified BSD License along with this
 * program. If not, see <http://www.opensource.org/licenses/bsd-license.php>
 */

#include "logic.h"
#include <aimanager.h>
#include <keyboardlistener.h>
#include <application.h>

Logic::Logic()
{
}

Logic::~Logic()
{
}

void Logic::onMessage(const Try::Message& msg, Try::Object* sender, Try::Property* property)
{
    BaseAppLogic::onMessage(msg, sender, property);

    if (BaseAppLogic::isApplication(sender))
    {
        if (!property && msg.is(Application::Msg::updateRequest))
            ai->simulateOneStep(msg.param<double>());

        else if (property && property->is(Try::KeyboardListener::name))
        {
            Try::Object* agent1 = this->object("Agent1");

            if (agent1 && msg.is(Try::KeyboardListener::Msg::keyReleased))
            {
                int key = msg.param<int>();

                switch (key)
                {
                    case '1':
                    {
                        bt2.removeObject(agent1);
                        bt1.watchObject(agent1);

                        std::cout << "Defensive behavior tree is applied to <Agent1>" << std::endl;
                    }
                    break;

                    case '2':
                    {
                        bt1.removeObject(agent1);
                        bt2.watchObject(agent1);

                        std::cout << "Aggressive behavior tree is applied to <Agent1>" << std::endl;
                    }
                    break;

                    default:
                    break;
                }
            }
        }
    }
}
